Showing posts with label Pockett. Show all posts
Showing posts with label Pockett. Show all posts

Friday, January 25, 2013

Blender Miscellanea




Right then, a selection of items I've made in Blender (save for the first, which was Daz).  I haven't messed with Blender in a while, and have a lot of half-finished projects lying around, but I thought I'd share some renders of what little is finished.  So, in order:
A troll hunting a deer (or an antelope), made in Daz.
A penguin made for a logo design, my first experiment with UV mapping.  Still not totally finished.
A group shot of my two finished and rigged characters, Dan and Sperry, in an office environment.
A shot of Sperry wearing the headset I made him.  Originally planned for an episode of "Deadpool and Starscream," never used.  He also has a poncho somewhere on my hard drive.

In addition to these, I have a half-completed Pockett strip somewhere, and plan on releasing it... someday.  Have fun!

Friday, March 2, 2012

'Pockett' Captain


If you peruse the links along the side of this page, you'll notice a webcomic entitled 'Pockett.' And.. that's my webcomic. Originally done in a traditional/ digital 2D style, I've been trying to transition to 3D, and actually have two different storylines going, distinguished by 2D/ 3D styles. The eventual plan is to turn it into a more realistic style, as seen by the Captain above. The captain is, well... the Captain of the Pockett, the greatest starship in the night sky! He's not yet rigged, or fully finished, but I think he's done enough to show off. Made in Blender.