Showing posts with label Blender. Show all posts
Showing posts with label Blender. Show all posts

Friday, January 25, 2013

Blender Miscellanea




Right then, a selection of items I've made in Blender (save for the first, which was Daz).  I haven't messed with Blender in a while, and have a lot of half-finished projects lying around, but I thought I'd share some renders of what little is finished.  So, in order:
A troll hunting a deer (or an antelope), made in Daz.
A penguin made for a logo design, my first experiment with UV mapping.  Still not totally finished.
A group shot of my two finished and rigged characters, Dan and Sperry, in an office environment.
A shot of Sperry wearing the headset I made him.  Originally planned for an episode of "Deadpool and Starscream," never used.  He also has a poncho somewhere on my hard drive.

In addition to these, I have a half-completed Pockett strip somewhere, and plan on releasing it... someday.  Have fun!

Wednesday, March 7, 2012

In the Studio


I like movies. Most people do. I also like making movies. Again, many people can agree with that. But I look at movie making not as a hobby, but as a career. I've got two credits on IMDB already, and hope to add more. Ever since I was 5, I've wanted to be a film maker, and it looks like I might actually be able to some day.
A couple weeks ago, my mom showed me a scholarship opportunity entitled 'Frame Your Future." Basically, you make a piece of artwork showing what you hope to see in your future. So... I did that. I made a little film set, complete with crew. I used action figures from 6 different toylines*, four of which were heavily reworked/painted by yours truly (see Custom Figures by Hrothmeir to the left), photographed them separately on blue screens, and composited them in Photoshop. This was my first success with HDR photography (my older attempts were down without the aid of a tripod), and I really like the results. The background was made in blender, exported as multiple images, and then HDR'd in Photoshop. I then added shadows, lights, etc., etc. in, you guessed it, Photoshop.
Oh, and the camera was made with LEGO; I'm rather proud of it, actually.

*Star Wars (30th Anniversary), G.I. Joe (Rise of Cobra, 30th Anniversary), Indiana Jones, Avatar, Iron Man 2, Prince of Persia

Friday, March 2, 2012

'Pockett' Captain


If you peruse the links along the side of this page, you'll notice a webcomic entitled 'Pockett.' And.. that's my webcomic. Originally done in a traditional/ digital 2D style, I've been trying to transition to 3D, and actually have two different storylines going, distinguished by 2D/ 3D styles. The eventual plan is to turn it into a more realistic style, as seen by the Captain above. The captain is, well... the Captain of the Pockett, the greatest starship in the night sky! He's not yet rigged, or fully finished, but I think he's done enough to show off. Made in Blender.

Saturday, February 18, 2012

Flannel


Hello, and welcome to the Art of Hez; I'm Hezekiah Bennetts. The purpose of this site is to provide a repository for my art, as well as some insight into the creations. Now, I will freely admit that I'm no great artist, but I hope that having this public record of my art will push me to better myself and improve further.

I'll be starting this blog with a personal favorite of mine, a 3D living room created with the program Blender. Made in early 2011 for a college video project, it was used as a chroma-keyed background in a faux kid's show. It is meant to evoke a flannelgraph, similar to the backgrounds found in shows such as "Blue's Clues."